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d r a w i n g s
d r a w i n g s
d r a w i n g s
project 2
EXTERIOR & INTERIOR RENDERINGS
This project involves production of photorealistic still renderings using 3DS Max of the selected architecture design with materials, appropriate camera views and post-production enhancement on the visual outcome. The visualization work would be assessed on the types and ways materials are used, types of lights and effects used to set up the scene, setup of appropriate camera views for rendering and skills of using post-production tools to enhance the visual outcome.
outcomes
Exterior Rendering

Interior Rendering

Work In Progress (WIP)
REVIT
Install Lighting at GF and 1F


Place Furniture at GF and 1F


3DS MAX
Set Up Camera 1 & 2

Apply Materials

Lighting Settings

Set Up Sun Orientation

Apply Texture

Adjust Lighting Distribution

Rendering Settings

Render & Export

POST-PRODUCTION (PHOTOSHOP)
Exterior Rendering
Remove Original Background

Add Sky and Ground
.png)
Add Main Road & Vehicle

Add Vegetation

Add Human Figure

Colour Adjustment

Interior Rendering
Edit Background

Add Sky and Site Context

Add Human Figure

Colour Adjustment
.png)
learning outcome
From this project, I have understood and learned the appropriate rendering settings in 3Ds Max and able to produce photorealistic renderings. I also learned the post-production tools - Photoshop to edit and enhance the visual outcome of the renderings.
Taylor's graduate capabilities


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